04/06/2012 - Hurry and post in the Activity Check! 05/02/2012 - Have any ideas for new personal awards? Well head over to this thread and tell us about them! 04/30/2012 - Have an opinion? Well voice it by going to vote on a site wide plot! 04/30/2012 - There is an Advertising Contest! with Great prizes!. Check it out! 04/29/2012 - There is a Raptoral pack meeting. Don't forget 04/29/2012 -OTM Voting is up! Be sure to get 'er done! Voting ends May 4th! 04/25/2012 - Make sure to put you suggestion into the May OTM Nominations! 04/21/2012 - Keep track of the Vindictus tournament here! 04/21/2012 -The new skin by Azil is up! Change your profile options to "Little Firelies" to properly view it. If you notice any problems with the skin, please notify Azil. 04/14/2012 - Don't forget to post in the Vindictus activity check! 04/06/2012 - Make sure to get over to the ridiculously late COTM, POTM, TOTM, POTM, and QOTM voting! 04/06/2012 - Hurry and post in theActivity Check! 04/04/2012 - The new pack is here! Congrats to Clash's Glaciem - entry is now open for the pack. 03/27/2012 - It's that time of month again! Get over to the OTM Nominations! 03/26/2012 - It's time to vote for the new pack! This is important yo. 03/17/2012 - Make sure you post in the Starlight activity check! 03/10/2012 - The pack competition is ending in a few days, so get any last entries in!
Summer - Sun
Breeding - Yes
Birthing - no
With summer, comes the birth of all new things. The skys are speckled with perfect fleece clouds and the weather is warm and sunny
Raptoral (1 sub-board) Monstrous peaks tower over a vast, threatening woodland. Thick trunks punch from the ground and block out the warm rays from above, giving the earth below at a constant level of cold. The forest is characterstically dark, but noticeably alive with the low hum of lower animal activity. Only a short distance away the treacherous mountain stands guard and allows no intruders to pass through undetected. Though rough and seemingly unfriendly, the territory or Raptoral fits well to canine life, and harbors a small, swift current that bubbles from a cool underground source. - rules & ranks - assignments - terrain - emblems Moderator: gabryl `
Starlite - 1 Viewing (2 sub-boards) In a short sentence, you would describe the land as a grassy woodland with a lake and a couple rivers going toward the south. It would seem the perfect place for canines. Water is there for the canines to keep them selves cool in during long summer days. There are also large grassy feilds for them to hunt and play in mixed between large forests. During winters, the ice becomes thick enough to travel across in most spots, although the unexperienced should stay away. - rules - ranks - updates Moderators: Lutara: The Dramaqueen, joker
Arkhein - 2 Viewing (2 sub-boards) Arkhein, formerly Ijdel, is a land of vast differences. In its eastern portion, taking up almost half of its landmass, is a great plain of scrub-brush, relatively flat and darted with locales of twisted desert vegetation, dwarfed and sun-baked. Tall buttes can be found stacked at various intervals through the whole desert/scrub-brush terrain, the result of gradual erosion. A shallow river cuts through the western part, which often runs dry during the long summer months. The smallest of oases sits in the land between the river's bend, supporting a few date palm trees that shade smaller, sweet-fruit producing trees. - rules - ranks - ooc joining - specialty laws - war games & tournaments - flora, fauna, & seasons - awards Moderator: Vindicta
Vindictus (1 sub-board) The valley is tucked away past grassy, sloping hills, almost hidden from view. Surrounded wholly by rivers that wind around the land, the kingdom of Vindictus is nearly unreachable by others. The only way in to the heart of the valley is a short dive through fast, cold currents. A swim well worth it, for in the valley lush grass, shrubbery and scattered wild flowers carpet the rich fertile soil. The only worry of the land is if the rivers were to rise to dangerous levels, pouring downward and perhaps flooding the valley with water.
Glaciem (2 sub-boards) In the Far North of Ciroc stand the immeasurable towers of ice and snow, but if you can find the pass between the mountains, you’ll come upon valleys and ridges of the Glaciem Pack. Always layered in white save in summer time, the pack lands are home to thickly timbered slopes, cold grey mountain shelves, a dangerous peat bog, and an ice-cold waterfall that freezes solid in winter. Every sort of threat from bears to blizzards are commonplace in this world, but it makes the wolves strong and drives them closer together. Moderator: ::CLASH::
Northlands (2 sub-boards) All of the land north to the great lake encompasses the "northlands". At the north most point of Ciroc there is a snowy area many animals uniquely thrive in. Most water here is frozen solid and throughout the year this region seems to always be filled with snow and ice, in a sort of perpetual winter. Away from the snowy lands there are plains, forests, and your normal grassy terrains.
Westlands (2 sub-boards) All of the land west to the great lake covers the "westlands". Most of the terrain is grassy with trees and shrubs. A large forest just south of the mountains is a noticeable feature of the Westlands. A river snakes southwards from the great lake, leading into the desert. The mountains to the northwest are small and circular, but despite their size they have existed for millions of years.
Eastlands (3 sub-boards) All of the land east of the great lake is called the "eastlands". Many known areas and land features that wolves commonly visit are located here. The ocean coast is also a prominent feature of the Eastlands. There is a single pointed beach that grows from the coastline. A soggy marshland formed long ago because of the river's delta, with it's many small streams running towards the coast.
Southlands (1 sub-board) All of the land south of the great lake is located in the "southlands". Much of the south is plains, but there is a decent sized desert here. The desert has extreme conditions; nights are nightmarishly cold, while days are extremely hot. In spite of the temperatures, many animals are suited for life in the desert.